version 0.0.32a
Hello all !
Another month, another round of updates! You may find the Development Progress Highlights at the end of this message. 👍
Dev Progress Tracker (Roadmap)

Development Progress/Highlights:
Network - Core functionality completed.
Entity Component System (ECS) - Performance considerations and new pooling systems.
Save and Load System - Core functionality completed and across several systems.
Allegiance System - Ability to create custom player Allegiances and the generation of 50+ ...
2025-08-17 18:27:36 +0000 UTC
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You've been waiting... It's finally here.
New Website updates and FAQ
Multiplayer will exist.
Yes. Player-hosted servers will exist.
Due to the overwhelming support for the game, the decision has been ...
2025-05-24 23:00:10 +0000 UTC
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Enjoy :)
2025-03-23 14:46:32 +0000 UTC
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Invitations to the Steam Play Test have closed.
The next available version of the game is likely to arrive via Early Access on Steam!
Stay tuned as the game continues to add new features through each phased release. Feel free to join the game's discord for the most recent updates.
https://discord.com/invite/FJNWWmK
Thank you all for your support!!
2025-02-04 14:37:26 +0000 UTC
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beta decay Pre-Alpha OST.
Artist: beta decay
Title: UT
2024-09-03 22:38:50 +0000 UTC
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beta decay v0.0.29a
Throwable Knives
Crouch Cover
Weapon and Item Switch UI
Training CQC Layout
beta decay v0.0.28a

Cables and Clothes Lines
AI Weapon Tracers and near Impact Audio
beta decay v0.0.27a
Minor Changelog
Updated Kill Block instruction voice audio dialogue.
Updated all Character hair types to prevent any clipping/collision issues.
Fixed bug that prevented binoculars from having post process Orange effect.
Added 'Kill boundaries' at the bottom in the Metro tunnel bridge.
When leaving the Main Menu UI, player will no longer be in 'Lowered Weapon' mode.
<...
2024-08-11 14:04:54 +0000 UTC
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beta decay v0.0.26a
Kill Block Level
Objective - Collect Artifact Discs to prevent bomb detonation that runs on a 7 minute timer.
Artifacts are randomly placed throughout the block.
Encounter and combat enemy AI in attempt to prevent the detonation.

2024-08-11 07:30:13 +0000 UTC
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Pre-Alpha Playtest is now Available !
(To a limited set of users)
beta decay v.0.0.25a
Changelog
..
..
12-GAUGE AMMO NOW EXISTS!
Fixed fatal game crash error that only occurred on Production builds.
Improved Leaning mechanics
Many details/props/objects added into the Metro network.
Many new AI Spawners add...
2024-07-27 01:23:21 +0000 UTC
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beta decay v.0.0.24a
Major Changelog
Pre-Alpha schedule planning and Build testing through Steam Play Test.
Added Intro Screen Disclaimer for Pre-Alpha program.
More work within the Start Menu / Character Creation / Settings / Exit UI Screens. Players have the ability to select different:
Gender
Face
Hair
Outfit
First Name
Last Name
2024-07-23 11:00:59 +0000 UTC
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beta decay v.0.0.23a

Character Customization
2024-07-07 21:20:53 +0000 UTC
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beta decay v.0.0.22a
Inventory System Core

Entity Stress Testing
beta decay v.0.0.21a

RPG
A rocket propelled grenade launcher featuring a Visual Display Cam.
Rockets blasts will cause dismemberment.
Rocket blasts will cause splash damage and force to nearby characters and entities.
Rocket blasts will deform voxel terrain.
Spaceship Structure R...
2024-06-28 11:56:12 +0000 UTC
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Current - beta decay v.0.0.20a
Milestone Refresh- beta decay v.0.1.0b
**********************************************************************************
Starship - Pytheas
beta decay v0.0.19a
Reload Animations and Sounds
Reload animations implemented for SMG, Shotgun, and Pistol.
Added Magazine Drop on reload (Ex: Pistol mag will fly out during the 'Flick' on reload).
For shotgun - Rapidly Tap to reload cartridges, with a solid mocap animation.
Entity Take/Pickup
There are several actions to take towards Entities within the game. Some entities may be Taken, Picked-Up, or Used. ...
2024-05-25 09:05:48 +0000 UTC
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beta decay v0.0.18a
Underground Metro
The first iteration of the underground metro system. Features several transit tunnels, a labyrinth of sewer tunnels, bridges and more.
The 'Ant Hill' A labyrinth of a sewer network that sprawls even vertically. The blueprint architecture appears similar to an ant hill....
New Outfit Set
Major Changelog
Ammo packs for...
2024-05-08 10:09:26 +0000 UTC
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beta decay v0.0.17a
Mobile Lamp
Major Changelog
Created new NLNK Notification sounds.
Added audio for a Metro Arena mode, where voice indicator plays when new enemies spawn.
Creation of blood decals (in general) when characters are shot.
Created new character outfit: Wanderer.
Complete rehaul...
2024-05-05 13:43:39 +0000 UTC
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beta decay v0.0.16a
PS5 Controller Support

Major Changelog
Stock market backend trading logic completed. This means Companies will have trades executed on a regular basis that drive the price per share of a company. The stock market is unpredictable and dynamic.
Added Ringtone audio whe...
2024-04-29 07:17:59 +0000 UTC
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Version: beta decay v.0.0.15a
Shoulder Lamp

Major Changelog
Combat has been significantly tightened up with many bugfixes and improvements.
Added health Regen instead of static health.
Added heartbeat sound effect when health is low.
Created entire new lo...
2024-04-26 11:57:50 +0000 UTC
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Version: beta decay v.0.0.14a
N-Link

Life System
New features - Grenades, Binoculars, Ghillie suits, and much more..
2024-04-20 22:11:12 +0000 UTC
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HE Grenades

Major Changelog
Fixed bug where death ragdoll was not appropriately effected by bullet force.
Created death screen when the player is killed.
New Outfit - Trench Coat Black
New Helmet - Space Exploration
New Outfit - Spacesuit Black
2024-04-16 10:31:32 +0000 UTC
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Superflares
Stock Market v0.1
Entity Highlights
New Outfit

Changelog
Pistol, SMG, Rifle, and Shotgun mocap animations have been captured. Next step to be implemented.
2024-04-10 10:30:13 +0000 UTC
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The Strata
The Strata is used to describe the geographic areas of colonization that spread above and below the planet's surface. Depths below the surface are known to reach beyond 10,000 meters. The planet itself falls victim to stellar winds and frequent bursts of radiation from solar flares. Due to minimal atmospheric protection against an onslaught of radioactive hazards, the majority of colonists have inhabited the subterrain while several others manage to...
2024-04-06 19:36:31 +0000 UTC
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Blinking
Hair Types
Changelog
Ghillie Suit
Muzzle Smoke
Wiki / Lore / Documentation
Shotgun

Changelog
Removed Camera Switch Audio Sound when the camera automatically changes without a button press.
Added a Fire Delay for weapons.
Bugfixes to Binoculars camera view.
Removed Weapon Fire Audio Sound when pressing fire with no equipped weapon.
Performance Enhancements to Character Class.
<...
2024-03-28 10:16:09 +0000 UTC
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