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DESIGNS AHOY: THE LARA CHRONICLES, part 2!


[Here's a link to our previous installment in this series.]

Whilst desperately flailing around for a post on short notice, just realized that I've never shown anything from the whooooole bunch of Tomb Raider design sketches I cranked out for the sadly defunct videogame magazine PSM back  in 2003 or so. Much like the RPG-related article I contributed to a few  years earlier, this time around I worked up a bunch of design ideas for  a somewhat technologically upgraded version of Tomb Raider:

Next up, an even less visually exciting riff on possible Lara gear:

The next two images are my first few roughs for the main illo accompanying the article:

...and a variation on the previous shot that was even less successful:

Nonetheless, there is something interesting about the pose concept above, which I have to admit is arguably more compelling than the final roughβ€”which you'll be seeing in our next Designs Ahoy installment three or so weeks from now. Yay? 

NEXT TIME ON THIS HERE PATREON: No idea, TBH, but something should be coming up in the next M/W/F slot. Let's find out together, shall we?

DESIGNS AHOY: THE LARA CHRONICLES, part 2! DESIGNS AHOY: THE LARA CHRONICLES, part 2! DESIGNS AHOY: THE LARA CHRONICLES, part 2! DESIGNS AHOY: THE LARA CHRONICLES, part 2!

Comments

I think you might have been ahead of the curve with the palmtop- today she would do all that stuff with a smartphone or satphone, and no reader would even raise an eyebrow.

Dean Reilly


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