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Devlog #006

Hello everyone. We've taken a few days after the jam to organize ourselves and make some important decisions about the future of CHR. Internally, the team has been restructured due to the departure of several members, which will mean some changes in the production schedule that we'll comment on below.

  • Writing

2021-04-05 12:21:44 +0000 UTC View Post

Lore: Demons (part 1)

The oldest ones were once part of the heavenly beings of paradise. But also, holy creatures who were not able to fulfill their mission, even before Lucifer's great affront took place, and who were punished for it.

There, the soul is corrupted to such an extent that, with the passage of the non-existent time, nothing remains recognizable in it. The angels who found their destiny in hell were ret...

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Witch Tales: Background IIII

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[ENG] The market, a meeting place for witches and other creatures, in search of opportunities and interesting objects. A bustling and cheerful place, but one that can be dangerous for our protagonists if they aren't careful ...

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[ESP] El mercado, lugar de reunión de brujas y demás criaturas, en busca de gangas y objetos interesantes. Un lugar bullicioso y alegre, pero que puede ser peligroso para nuest...

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Weekly progress update #016

  • Programming: 70%
  • BGs: 75%
  • Sprites: 90%

  • Programación: 70%
  • BGs: 75%
  • Sprites: 90%

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Witch Tales: Opal

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[ENG] Today we finally introduce you to Opal, our second protagonist. An unfortunate event caused them to not be very clear about his own story, but thanks to Aracne they'll create a new...

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[ESP] Hoy por fin os presentamos a Opal, nuestro segundo protagonista. Un desafortunado suceso hace que no tenga muy clara su propia historia, pero gracias a Aracne irá creando una nueva... 

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Witch Tales: Background III

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[ENG] Opal's room, the beginning of our story ... And a place where interesting things can happen 🤭

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[ESP] El cuarto de Opal, el inicio de nuestra historia... Y un lugar donde pueden pasar cosas interesantes. 🤭

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Witch Tales: Background II

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[ENG] Aracne's living room is already finished. Here our hardworking little witch carries out all her orders!

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[ESP] La sala de estar de Aracne ya está acabada. ¡Aquí nuestra trabajadora brujita realiza todos sus encargos!

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Weekly progress update #015

  • Script: 100 %
  • Programming: 20%
  • BGs: 25%

  • Guión: 100 %
  • Programación: 20%
  • Fondos: 25%

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Witch Tales: Background I

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[ENG] We continue to work against the clock in the world of Witch Tales! This is the first finished background, the kitchen of Aracne's rustic cabin.

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[ESP] ¡Seguimos trabajando a contrarreloj en el mundo de Witch Tales! Este es el primer fondo acabado, la cocina de la rústica cabaña de Aracne. 

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Weekly progress update #014

  • Ui: 90%
  • Sprites: 40% (The two bases of the main characters are finished)
  • Script: 45%
  • Programming: 10%

  • Ui: 90%
  • Sprites: 40% (Las dos bases de los personajes...

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PREVIEW: Witch Tales

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[ENG] We are very excited to introduce you today to Aracne, the first protagonist of our new game: Witch Tales. 

We had already shown small previews of the main menu, but from now on all the exclusive images that we show will be for you, our patreons.

Aracne is the first of the witches that you'll be able to meet in this new project that we have started this month, due to our participation in NaNoRenO 2021, a challenge in which we have one month to create a n...

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Devlog #005

This month, as some of you may already know from our social networks, we are trying to complete the NaNoReNo jam. A challenge that consists of presenting a novel visual in a month. We are very excited, but also terrified. Both by concept and by time, it is something that we have never done and that will require all our effort. We hope that during this time you will join us in what we really want to d...

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PREVIEW: Sprites Pin Ep. 8.1

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[ENG] Pin's new look! Rubi and Pin are now closer than ever, literally... And that has had curious consequences in their appearance. And it may not be the only change in the future for our young guardian... 🤫

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[ESP] ¡Nuevo look de Pin! Rubi y Pin están ahora más unidos que nunca, literalmente... Y eso ha tenido curiosas consecuencias en su aspecto. Y tal vez no sea el único cambio...

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CG 8.1: Pin

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[ENG] In this new episode we discover that the Brotherhood of Blood is something more serious and dangerous than we could even imagine...

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[ESP] En ese nuevo episodio descubrimos que la Hermandad de la Sangre, es algo más serio y peligroso de lo que podíamos imaginar... 

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Weekly progress update #013

  • Traslation: 90%
  • Programming: 70%
  • CGs: 100%
  • Sprites: 50%

  • Traducción: 90%
  • Programación: 70%
  • CGs: 100%
  • Sprites: 50%

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Preview: Ariel 8.1

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[ENG] Lucky rainy day... 🤭

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[ESP] Dia lluvioso de suerte... 🤭

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Weekly progress update #012

  • Traslation: 20%
  • Programming: 20%

  • Traducción: 20%
  • Programación: 20%

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Weekly progress update #011

  • Script: 100%.
  • CGs: 70%
  • BGs: 100%

  • Guión: 100%
  • CGs: 70%
  • Fondos: 100%

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Devlog #004

  • Writing

There are two and a half scenes left of the full writing, so if we don’t continue to have many delays, the script should be ready and in Ren'py next week, which means that it will have officially moved to the translation phase.

We have sharpened our knives and this will be a very exciting chapter. In a few episodes we will see the se...

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Preview: Zihel 8.1

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[ENG] In the next episode, it looks like we can have a fun time with Zihel ... A big novelty for him and Jordan, not bad, right?

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[ESP] En el próximo episodio, parece que podremos pasar un rato divertido con Zihel... Toda una novedad para el demonio y para Jordan, ¿no está mal, no? 

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Weekly progress update #010

  • Script: 99%.

  • Guión: 99%.

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PREVIEW: Sprites Nova Ep. 8.1

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[ENG] Today, as we continue to work on the next chapter of demons, we want to introduce you to another member of the Brotherhood of Blood: Nova. 

He lives with Pin in the Raziel's Church ... But they aren't very close friends. It's certainly not as cheerful or friendly as our Pin...

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[ESP] Hoy, mientras continuamos trabajando en el esperado capítulo de los demonios, os querem...

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Weekly progress update #009

  • New character sprite: 100%
  • Script: 80%.

  • Nuevo sprite de personaje: 100%
  • Guión: 80%

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Weekly progress update #008


Weekly progress update:

  • Script: 50%.

2021-01-17 22:52:35 +0000 UTC View Post

Lore: Angels (part 1)

All angels begin their existence in ‘heaven’, an undetermined place that is not governed by conventional physical norms, where they are created and immediately assigned to a mission.

Initially the angels were prohibited from any possible contact with humanity or the Earth. However, since the arrival of the demons several millennia ago, they were forced to mix with the human race, and from t...

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Weekly progress update #007

Weekly progress update:

  • Script: 30%.

Actualización del progreso semanal:

  • Guión: 30%

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Devlog #003

  • Writing

We are still in early development, but Chapter 8.1 is 20% written. New faces and old acquaintances will cross paths with Jordan as they try to deal with Zihel and the new situation they are in. We hope that this ...

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Snuff [Angst] [Zihel]


*This story was written as a sonfic, inspired by Snuff's lyrics from Slipknot.

For Zihel, the last few months had worn off. At first like a slight drop, just a few details. Later, he began to forget to do things that he used to feel some kind of...

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Sprites Joe Ep. 7.3

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[ENG] Joe has lost a part of herself in this episode ... But her temperament remains intact, as her new grumpy expression shows. 😠

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[ESP]  Joe ha perdido una parte de ella en este episodio... Pero su carácter sigue intacto, como demuestra su nueva expresión gruñona. 😠

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Sprites Hasiel Ep. 7.3

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[ENG] The nerd Hasiel is one of the best Hasiel 🤓🤭

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[ESP]  El Hasiel friki es uno de los mejores Hasiel 🤓🤭

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